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Preface

Introduction

Table of Contents


Preface

This ebook is written in HTML form and can be viewed by calling the file up on your browser, just like any other web page. Since this ebook contains hundreds of internet links, it is best viewed while you are online so that you can take full advantage of the information contained herein. For webTV users and others I have posted an online version: Click here for online version

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Introduction

Slot machines, and their electronic cousins, video poker, electronic keno, gamemaker's, etc., are now the biggest revenue producer, by far, in the casino industry. For the player they provide an easy way to gamble and instant gratification for as little as a nickel. The advantages for the casino are enormous and they continue to search for new ways to market slot machines. This ebook provides an overview of slot machines and slot machine play from the player's perspective, with an emphasis on playing strategies and money management techniques.


Table of Contents

Casino Slots Slots History
Slots Terms How Slots Work
Slots Myths Debunked Slots Payouts
Basic Slot Strategy Slots Money Management
Slot Clubs Advance Slot Strategy


Casino Slots

When you walk into a busy casino, the first thing you hear is the distinctive 'ding-ding-ding' of a winning slot pull. Periodically you will hear the distinctive, happy 'clang' of tokens dropping into the tray. Look up and you will see row upon row of brighly lit and colored slot machines, marching off into the distance.

At one time, slots were regarded by casino operators as devices to keep the "little woman" occupied while her escort played real games like craps or blackjack. As time went on, of course, slots became more popular with men and women. With the increased in popularity came an increase in profitability and the casinos, quick to notice a good thing, started to install more slot machines in their gaming rooms. First by the hundreds, and then by the thousands. Today, slots dominate casino play, vying for space with, and in many cases pushing out, the table games. Slot machines are now being installed in racetracks and riverboats. Casinos that are really just 'slot houses' have sprung up all over North America.

Not only has the number of slots in use increased, but the variety being manufactured is stunning. The old three reel slot machine has evolved into a plethora of electro-mechanical and wholly electronic machines. Payouts have increased from $25 jackpots to thousands and even millions of dollars paid out on progressive slots. So called themed slot machines based on games like Monopoly or television shows or entertainers like Elvis have gained prominence on casino floors. The variety of slots and payout combinations facing the modern slot player is incredible.

For the occasional or average player, this ebook will help explain some of the inside story of slots and other electronic games. For those who possess the dicipline, patience, and desire to play the slots on a higher than recreational level, the information contained here will be helpful and profitable.


Slots History

The first mechanical gambling devices were developed in an America that was inventing new products seemingly daily in the waning years of the 19th century. Machines that simulated roulette, dice, and poker were first invented and manufactured in New York in the 1890's. The first primitive 'nickel-in-the-slot' chance devices also appeared at this time.

The technology had been developed in the East, but it was in Northern California, San Franciso in particular, where the market for gambling and gambling machines first appeared. California, at this time, was a hotbed of gambling. People would seemingly gamble on anything; horse races, bear fights, card games, poker, and other games of chance. San Francisco with a corrupt city government, thousands of bars and cigar stores, and an easy attitude towards human vices, was a natural locus for gambling. The advent of the 'nickel-in-the-slot' machines in San Francisco was a natural occurance.

A trio of inventive San Francisco entrepreneurs; Charles Fey, Gustav Schultze, and Theodore Holtz worked in the electrical manufacturing business. Noticing the profits generated by the new 'slot machines' and seeing how their fellow citizens were clamouring for more machines, they got involved in the manufacture and placement of slots. In 1899 Charles Fey invented the "Liberty Bell" slot. This machine had three reels with various symbols, a coin tray at the bottom, a handle on the right hand side, and a payboard. It was sturdily made of sheet metal on a brass frame. The machine was so advanced that it would be instantly recognizable to a modern slot player.

Between 1892 and 1906 over a dozen slot machine manufacturers opened their doors in San Francisco. By 1909 there were 3,200 licensed slot machines operating in San Francisco alone. The many saloons, cigar stores and other small retail establishments also housed many unlicensed machines. As the city matured, however, the forces of 'reform' reared their head. In April, 1909, slots were effectively banned in California and the slot machine business went underground. With the local market gone, the manufacture of slot machines soon shifted east to Chicago, Detroit and Newark.

Prohibition and the roaring twenties presented a perfect environment for slot machines, even though there was no 'legal' casino gambling. The thousands of speakeasies that sprang up nationwide were a natural venue for slot machines. The speakeasies were selling alcohol illegally anyway. It was a small step to installing a few slots for the entertainment of the patrons. There were no liquor inspectors to interfere and bribes kept the authorities at bay. Virtually every speakeasy in America had several slot machines.

As prohibition ended and the depression began, 'reform' politicians rode the slot machine to political glory. Starting in New York and San Francisco, these 'reformers' set out to save people from themselves by eliminating the evil slots and the criminal elements behind them. Politicians soon discovered the power of the photo op, using slot machines and a sledgehammer as props. The mayor of New York, Fiorella Laguardia, had a famous picture taken as he slayed the evil slot machines. Legislation soon followed outlawing slots in the state of New York. Other states soon followed.

The war dealt more serious blows to the industry. Obsolete slots were collected for scrap. Manufacturers turned to weapons production. Demand declined in the face of wartime shortages. In 1950, federal legislation prohibited shipment of slot machines to states where their use was illegal. This left only Nevada and part of Idaho and Maryland as markets. The reformers and anti-gambling factions were riding high in the 50's. When Idaho outlawed slots in 1953 it seemed as if gambling would be confined forever to Nevada.

But the reformers didn't count on the popularity of the adult Disneyland then being built in the southern Nevada desert. What was once a dusty railroad stop was soon to become the entertainment/gambling center of the world. With the rise of Las Vegas, and to a lesser extent Reno, the demand for slot machines started to soar once again. The number of slots in Nevada alone went from a mere 16,000 in 1960 to over 200,000 today. Add another 100,000 in other states and the growth of slots in the last forty years has been nothing short of phenomenal.

The variety of slots on offer today is equally amazing. Recent trends have seen a mushrooming of the variety of slots provided for modern slot players. The basic three reel slot machine has evolved into progressive machines, four reel machines, three line types, and various kinds of bonus machines.


Slots Terminology

The traditional historic name for slots was "The One Armed Bandit" and it is easy to understand why they got that name. But slot machines have graduated from those early Western times and gained "some" more friendly names, the most popular of which is simply "slots" or slot machine. They have also gained in status from "machine" to high tech slots that have entered the computer age with a vengeance.

Credit Meter: When the player slides a bill into the coin acceptor, the credit meter will record the number of tokens the bill represents. For example, a $20 bill will record 80 credits on the credit meter of a quarter slot machine.

Electronic Gaming Machines: This term includes all coin operated casino games such as slots, video poker, flip it games, horse racing games, and all other coin operated electronic games.

Fill: When hoppers run out of coins, a fill is called for which simply means an attendant gets a bag of coins from the cashier and refills the empty hopper.

Hold: This is the opposite of a payback percentage. It is the percentage of money played that is retained by the casino. If a machine is set to payback 86%, the hold is 14%. The hold can range from 1% or less on large denomintion machines to as much as 25% to 30% on penny or nickel machines at certain casinos.

Hopper: This is where the coins are held in the machine. Often hoppers are filled to overflowing by players, so they don't only run empty they sometime are overflowing. When this happens the excess coins drop into a bucket underneath the hopper. The buckets are usually emptied in the early morning hours when the traffic is light.

Hopper Fill: When there are not enough tokens in the hopper to service the player, a hopper fill is required. Casino personell open the slot machine and fill the hopper with tokens, usually stored in a cabinet underneath the slot machine itself. When you witness a hopper fill, note that the casino employee, after emptying the clear plastic token bag, will hold the bag up to the security camera so that the camera can record the fact that the bag is empty.

Loose Slot: This refers to any slot machine that is paying off. It is "loose" with its money. Also known as a "hot" machine. The opposite of a tight slot.

Payback Percentage: This is the percentage of money bet on a machine that is returned to the players over time. If a machine is is set at the factory to pay back, say 86%, it will pay that percentage back to the players over several hundred thousand pulls.

Pay Cycle: It is a widely held belief that slots go through pay cycles which means that, after taking in a number of coins They must pay out in order to meet the percentage payout that has been programmed into the software.

Pay Line: Usually the line in the middle of the slot window but also it can be three lines or even five lines. Only winning symbols on a pay line will drop coins in the tray.

Pay Table: This table is usually located above the reels. It describes the amounts paid off for different combinations at different bet levels. This is a very important aspect of slots and players must be aware the pay table of individual machines. On electronic machines the pay table appears on the monitor when called by the player.

Progressive Meter: This is a large electronic display placed above the linked progressive machine that displays the amount of the progressive jackpot.

Progressive Slots: This is a group of machines linked together to produce a bigger jackpot. The machines may be in one casino or may be located in several different casinos. A small portion of every pull is added to the large "progressive" jackpot. They are so called because, as time goes on, the jackpot gets progressively larger. Generally a progressive jackpot only pays off with a max coin pull.

Pull: The casino considers one spin of the reel to equal one handle pull.

Random Number Generator: This function of the central processor unit of a slot machine mother board produces a random number used by the slot machine software to "seed" the program that decides where the reels stop.

Reels: The reels upon which the symbols are displayed, usually three reels but sometimes you will find a two reeler and four or even higher. The more reels the machine has the harder it will be to hit the jackpot.

Stops: Also known as symbols. These are the images of fruits or bars or even blanks where the reels "stop".

Symbols: This refers to the images of fruits or bars or Betty Boop's that decorate the reels on a slot machine. The combinations of these symbols that rest on the payline when the reels stop determine the payout. Symbols are also referred to as stops.

Take Cycle: This is the opposite of the pay cycle. If you subscribe to the pay/take philosophy then you believe that a pay cycle is followed by a take cycle, whereby you may get the odd small hit but essentially it's feeding time for the slot.

Tight Slot: This is a machine that is "tight" with its money, it is not paying off too much. Also known as a "cold" machine. The opposite of a loose slot.

Tilt: Slots tilt usually because they have run out of coins, or, because a coin is jammed in the mechanism. They stop paying and the tilt light comes on. Coins owing the player are held in the slot's memory and will pay after corrections have been made to the problem. I have never seen a machine that didn't give out the correct number of coins, regardless of a tilt.

Window: This is the glass cover behind which the reels spin. The pay line is usually painted across this window.


How Slots Work

The modern token operated slot machine or its electronic cousins, the multigame machine or video poker, is a fairly simple, robust electronic machine. All functions of the slot machine are governed by a motherboard resident in the machine, just like the computer you are sitting at. All functions of the slot machine, including the payout percentage, are controlled by this plug-in board. This board is installed at the factory, according to specifications ordered by the customer. Every aspect of design, manufacture, installation, and maintenance of slot and electronic machines is regulated and monitored by state gaming boards. The gaming boards only allow boards to be swapped out under their supervision. In other words, the machine on the floor is the same one that passed their inspection upon design, assembly, and installation. Any subsequent alteration, by the casino, must also pass muster. Generally, Indian casinos are not regulated by these state boards.

The central processing unit (chip), and the board it is attached to, tell the machine what to do. According to the program installed at the factory, it dictates: when to spin the reels, when to stop the reels, whether to credit or debit the player from the credits already fed into the machine and how much and when to pay on a jackpot. If the player is using a slot club card, another line of communication runs to the slot club computer, detailing how much is being played, how much is lost, and how much is won. This slot club record has no affect on the outcome of the slot pull.

As stated, the slot machine functions according to the set of instructions issued by the motherboard. Contained on this motherboard is a random number generator (RNG). This program is installed at the factory and determines when jackpots occur according to the payout percentage on that particular machine that was installed at the factory. For example, a machine programmed to return 85% will return very close to $85,000 for every $100,000 bet. Casinos expect machines to return their theoretical payback only over a very large (hundreds of thousands) number of pulls. The function of the RNG is to "seed" the program with a "random" pull when you push the "play" button. This is a game of chance, after all, and the RNG assures all concerned that it remains so.


Slot Myths Debunked

Many myths around slot machines have sprung up over the years. What follows is a compilation of some of the most common slot myths and their explanation.

Warm tokens mean the machine is about to pay off: False. This myth is based on the theory that, since the coins have been in the machine long enough to get warm, it must be "ready" to pay off. There are half a dozen explanations for the tokens being warm, none of which have anything to do with the machine being "primed" to pay off. You leave a cold machine, the next player wins your jackpot: False. The slot machine's program decides where the reels will stop at the instant the player pulls the handle or presses the play button. Only if you were going to press the button at the exact millisecond that the winning player did would you be in line for his jackpot.

Using a Player's Club Card decreases the potential payoff: False. When you insert your player's card in the slot, the player's club computer is notified that you are playing at a certain machine. Your amount of play, wins, and losses is also recorded as long as your card in in the reader. This entire operation is totally separate from any other function of the slot machine. It has no affect on payouts whatsoever.

Casinos control the payout and can switch the machines on and off (to pay) at will: False. There are no switches in a central office, and no dip switches in the machine. The payouts are set at the factory and can only be changed by swapping motherboards. This cannnot be done without the approval of the state gaming board.

Slots pay more if the player plays off the credit meter rather than inserting the tokens by hand: False. The reverse, that playing off the credit meter is more profitable, is also false. The program running the slot machine has no idea how the credits arrived, and it doesn't care. The method of betting has nothing to do with where the reels stop.

A hot machine will stay hot: False. Some players subscribe to the pay cycle/take cycle theory. If true this theory holds that a hot machine will stay hot, for a time. That time might be one more pull or a hundred more pulls. Certainly not enough to bank on.

A cold machine is due to get hot: True. But when it gets hot is an open question. A machine could be cold for five thousand pulls. After the first thousand, you could say that is is due to get hot, and that is true, but maybe not for another four thousand pulls, long after you are out of money.

It is easier to manipulate an electronic machine with a video screen than a reel machine: False. They are both governed by a computer program that is set up at the factory, the whole process being inspected by the state gaming authority. The program running a video screen is no more suseptible to manipulation that one running a reel machine.

Casinos reward or punish players by observing them and hitting a jackpot button: False. There are no "jackpot buttons" or dip switches that can change the payout characterisitics of a slot machine on the fly.

Slot machines pay off more often at maximum coin than minimum coin: False. The amount bet has nothing to do with where the reels stop. However, jackpots get progressively higher as more coins are bet. It is true that slots pay off more at maximum coin, but not more often.

Each machine has a sequence of outcomes that can be determined if the player is patient enough: False. Each outcome (pull) is a random event. The sequence of outcomes is as random as mathematics and computer programming can make them.

Slot machines are the worst gamble in the house: False. Many slots return up to 97% to the player. A miniscule 3% advantage to the casino. Keno, the Big Wheel, many bets on the craps table are not as good as that.

Pulling the handle in a certain way will bring better results: False. The slot machine program does not care how the handle is pulled.

A machine that has just paid shouldn't be played: False. Every pull is a random event. Over time a machine with a 92% payback will pay back 92% regardless of when, in it's life, you begin to play.

Players win more on dollar machines: True. For two reasons, one the payback percentages are usually higher (97%+) on dollar machines, and the absolute amounts of the wagers being placed are also higher. Conversely, players lose more on dollar machines because the amounts bet are higher.


Slots Payouts

Slot machine payout percentages are set at the factory. The manufacturer will offer a certain type of slot in various denominations in with a variety of payout percentages. For example, a casino might order 25 cent "Blazing 7's" slots with an 86.7% payback. Or it might order the same slot with an 89.5% payback percentage. The casino bases the payback percentage on several factors. In super competitive environments like Atlantic City or Las Vegas, where results are published frequently, a casino cannot afford to lag too far behind its competition. Therefore, it has to set its machines close to the level set by nearby competitors.

In general, lower denomination slot machines payout percentages are lower than the higher denomination machines. In other words, dollar machines are generally set to pay back a higher percentage than quarter and nickel machines.

Competitive gambling states like Nevada, New Jersey, and Mississippi pay back more than most other jurisdictions. In general, states where slot results are published, (for example: New Jersey, Nevada, Mississippi, Colorado, Connecticut, Indiana, Iowa, Louisiana, Missouri, and Quebec) invariably offer a higher payback to the player. The reverse is also true. Michigan and Ontario, for example, do not publish slot payback percentages. The only conclusion that can be reached is that these jurisdictions do not want to suffer an unfair comparison to Nevada and New Jersey. You can safely assume that states that do not publish payback percentages run paybacks between 75% and 85%.

Payout percentages vary from casino to casino and even from slot to slot within a particular casino. You will often see signs posted regarding the percentage of payout particularly at the dollar carousels. You might see as high as 98.2% payback, this does not mean that for every $100 you play you will get a return of $98.20. What it does mean is that over time (200,000 to 300,000 pulls), the machine will pay back the posted percentage. Calculated in all of this are the small wins and the jackpot wins. A player could put $500 into a dollar slot machine and get very little back, perhaps a hundred or two and even less. This does not mean the percentage payout is incorrect. It simply means that you have not experienced the 98.2% payback. The next player coming along may feed a few dollars into the slot machine and win a jackpot. In his case the payback far exceeded 98.2% posted on the carousel. Over a long period of time it all averages out to the posted percentage. Variations in payout percentage from casino to casino can vary widely. Generally speaking, penny and nickel slots have a lower payback percentage than quarter and dollar machines. The higher denomination slots pay back a higher percentage to the player.


Slots Playing Strategies

Many question what kind of playing strategies could be divised for a completely random game. No slot playing strategy will guarantee a winning session. However, the player who follows some simple playing rules will stretch out his bankroll and be better off in the long run. Other than than, there are some money management stratagies that will help you stay in the game longer.

Basic Slot Strategy

1. Seek out the highest payout possible: This may seem obvious, but many players disregard this dictum. There can be a difference of 10% or more in the payback percentage offered by the same slot machine located in a casino in Detroit versus a casino in North Las Vegas. The player has a far better chance where general payback percentages are greater.

2. Seek out the higher pay machines: Slots managers generally place higher paying machines in high traffic/high visibility areas. This is so that people will notice the machine paying off and be inclined to try their own luck. Be careful, however. Slot managers may place loose machines in a high visibility area like an elevated carosel where everyone can see winning pulls. Players will assume that all the machines on a carosel are loose. Slot managers are generally several steps ahead of players, it is their business, after all. They will mix their tight slots in the same carosel as their loose slots.

3. Join the player's club and always use your player's card: Use of a players card has no effect on the outcome of the pull. It can, however, help you get some of your money back. Many casinos offer a "cashback" program that gives the player back a percentage of their total play. Additionally, all casinos offer comps. Take advantage of these offers, join the player's club and always use your card.

4. Play maximum coins at all times: Payback percentages are calculated to include the jackpot amounts. Jackpots, generally, are only paid on maximum coin pulls. If you play at less than maximum coin, your payback will be less than maximum. 5. Seek out single payline machines: These machines are less expensive to play. Your money will last longer, and your chances of winning a big jackpot, will be greater on a single payline machine.

6. Play only two coin or three coin machines: Once again, your money will last longer on a two coin max coin machine than on a three coin max coin machine. You will be able to play longer and be in the running for a jackpot longer.

7. Have a Money Management and Playing Strategy set up BEFORE you even get into the casino: Going into a casino without a money management or playing strategy is like trying to build a house without a set of plans. It is a prescription for disaster.

8. Stay away from progressive slots: Payouts on progressives are much lower than on regular slot machines. For the casual player, they are a bad bet.

9. Use the Play Through Betting Method: As part of your plan, only bet with the amount you planned to bet that session. If your session plan is to bet $200, then play the $200 through the machines, and no more. Pocket whatever wins you have generated off the original bet and end the session. Do not play off the credit meter.


Slots Money Management

The key to successful gambling (defined as coming out ahead, even if slightly) is a rock solid money management plan. If you put into practice the key points of money management and advanced slots stategy, you will come out ahead of the game, in the long run.

"Gambling money" is much more than money used strictly for gambling. It is money that the player has segregated from his other accounts. It is money that is left over after all the bills are paid and everyone in the household is fed, clothed, and educated. It is money that, if it is lost, will not affect the lifestyle of the player. It is money that you, the player, can afford to lose.

Make no mistake, gambling with "scared money" or "rent money" is a recipe for disaster. Winning is important to all of us but if you are gambling with money that is needed elsewhere, and you lose, it can be devastating. The number one rule of money management is: only play with money you can afford to lose.

Players commonly refer to their gambling money as their "bankroll". Your goal is to protect this bankroll, nurture it, and watch it grow. Your "Session Money" represents a portion of your bankroll. It is the amount of money you are willing to risk for each gambling session. Suppose you plan a two day gambling trip, with three sessions a day. You would set $100 aside for each session. You need a bankroll of $600.

If you are determined and persistent, there is a money management scheme that will virtually gurarantee that you will be a winner. If you are disciplined, and follow the instructions, you will come out ahead.

First of all, you must follow the basic slot strategy religiously. You must play the two coin machines and only frequent casinos with the highest payback percentage. You must join the player's club and always use your card when playing. You must play max coins for max return.

The basic principal for money management is to split your bankroll into money for each gambling session. Let's say you are going to spend the day at the casino. You are a quarter slots player and you want to experience three two hour gambling sessions. The average player should restrict themselves to 300 slot pulls an hour. Don't worry that's one pull every 12 seconds, still plenty of action, but designed to stretch out your bankroll. Your plan is to find a two coin machine and play max coins. That works out to:

300 pulls an hour x fifty cents a pull x 2 hours per session

=$300 required per session

For three sessions you need a bankroll of $900.

Just plug in whatever numbers are applicaple to your level of play to decide how large your bankroll should be. Assume you are a half dollar player, playing max coins on two coin machines, with three 90 minute sessions per day on a two day trip. Your bankroll would be:

300 pulls an hour x $1.00 a pull x 1 1/2 hours per session

=$450 required per session

Three sessions per day on a two day trip require a bankroll of $2700.

Advanced money management now allows you to finance your bankroll, and your gambling by working these estimates backwards. Take the first example. You are a quarter player and you want to make four one day trips a year. You know you need to generate $900 per trip, one trip every three months. That works out to $300 a month that must be segregated into your gambling account to finance your bankroll.

The beauty of this plan is that, over time, if you follow the principals laid out here, the slots will return 90% to 95% of your initial outlay. A $900 trip bankroll will theoretically (and realistically over time) return between $800 and $850. Read the next section on slot clubs to find out how to increase this return to over 100%.


Slot Clubs

Now that your bankroll is secure and you are ready to get a 90% to 95% return on your slot play, you are ready to go over the 100% return mark. The casino provides the means, you just have to take advantage of it.

All you have to do is JOIN THE SLOT CLUB and USE YOUR CARD EVERYTIME YOU PLAY. Every casino has a slot club or players club. The casino looks on the players club as one of its major marketing efforts. The procedure for joining is simple. Just ask any employee where the player's club booth is. The person manning the booth will fill out a membership card for you and ask for some photo ID. You will be issued a credit card sized player's card in your name. It is now time to invoke the first rule of maximizing your comps, "Obtain an additional players card". Just ask for one, if the employee balks, tell them that you like to play two machines at once. Players cards are disposable. They will issue you another one or two just for asking so don't worry if you lose one.

When you go to a slot machine, insert your card in the card reader. Make sure that the card is accepted. You are now connected to the players club computer which will track your play. All you have to do now is to go about your normal play. The reason you got two cards is that many people gamble with a partner. Give the extra card to your partner and you will rack up double the amount of points. This is a much better method than both of you joining the club with separate accounts. There are other reasons for the greedy and unscrupulous to get an extra card, which I will cover later.

Collecting your comps is just as easy as earning them. When you are ready to collect, just go over to the players club booth, present your card, and ask if you have anything coming. The employee will check your account on the players club computer and tell you what you are entitled to. If you have a comp coming, they will issue it on the spot, usually a free buffet, or two, or a credit at a casino restaurant. Some casinos have prize books that catalog the prizes. Instead of a price for each comp, the catalog will quote a certain number of points that are needed, for example 1,000 points for a room or 200 points for a buffet breakfast. The employee will tell you how many points you have and it is a simple matter of choosing your comp out of the catalog.

The most technologically advanced casinos have taken a further step and automated the comps reward procedure. These venues have installed comps kiosks that look and work just like ATM's. Instead of dollars in a bank account, however, these machines are tied into your comps account. You insert your players card, tap in your PIN and the comp kiosk will tell you what comps, or cash back, you are entitled to. At that point you can ask for a meal comp of, say $50, and the machine will print it up for you. Just trundle off to the buffet with your comp and chow down.

Slot Club Myths

There are absolutely no reasons not to join the slot club and use the card at every opportunity. There are some myths, however that people use for not joining the club and receiving the benefits.

Slot Club Myth #1--The government, or the casino, can keep track of my play.

This is true but, believe it or not, this fact actually works to your benefit in both cases. You want the casino to track your play. That is how you rack up points towards your comps. As for the government, if you hit a big jackpot, the IRS will be there for their cut. You might want to retrieve a record of your losses to offset the tax bite.

Slot Club Myth #2--I will go on a mailing list.

Absolutely correct, you want to go on a mailing list. How else can the casino send you deals for reduced rooms and notify you of special events?

Slot Club Myth #3--I am afraid of losing my card. Somebody else might use it.

Don't worry about it, this is a good thing. The only thing someone else can do with your card is add points to your account. The casino will give you another one, as many as you want.

Click here for the free Ebook: Go-Gamble Guide to Casino Comps. You will discover techniques here to increase your comp points by 200 to 500 per cent.


Advanced Slot Strategy

The "Play Through" slot playing strategy dovetails with the money management strategy outlined here. Let's say you have budgeted $300 for a slot session. You might want to budget $50 or $100 per machine and hit three or more machines. Play the amount budgeted through each machine only. Do not play the from the credit meter. The casinos make this a little difficult, because they want you to play from the credit meter, in the end they make more money that way because you lose more, faster. When you venture to a new machine, convert your budget for that machine to tokens before you start to play. If you want to play $100 in a quarter machine, buy $100 worth of tokens and play them through. When you are done, collect your credits and cash them in.

This is similar to the Play Through Strategy above. Take the requisite amount of tokens and play them through, with a jackpot stop point. That is, if you hit a jackpot before you have played through your budgeted tokens, take the money and run.

Many players insist that the best time to gamble is after the tourists have left, late Sunday night into early Monday morning or after any major holiday. The theory is that novice gamblers will not generally play max coins and the slot machines will be "primed" to pay off. The early morning is a good time to play for the abovementioned reasons plus the fact that you will probably have an easier time choosing a machine.

Serious slot players must restrict their play to casinos in jurisdictions where slot results are published. Play the highest denomination that you can afford. Play at casinos that offer the most generous comps.

Success at slots is much like success at blackjack or video poker. If you follow the "correct" strategy, play a "perfect" game, and use your slot club card at all times you will very well at a tough game. You may not win a lot of money, but you will have a lot of fun and get a lot of free vacations in the form of comps.


Blackjack Books
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All rights reserved. This ebook may be distributed in any way only in its entirety. It may not be distributed if altered or changed in any way. Because we care for the environment, no trees were cut to publish this ebook. However, some electrons were forced to realign themselves.

2002 Jeff Konrad, All rights reserved.